CHARACTER: Goldmoon CAMPAIGN WORLD: Dragonlance (Krynn) Goldmoon, Late 20s Female Human (Que-Shu Plainswoman) Cleric of Mishakal, daughter of the Que-Shu chieftain, from Que-Shu village, Abanasinian Plains. APPEARANCE - Height and build: Tall, regal, graceful - Hair: Very long silver-gold hair - Face: Beautiful, serene, dignified ATTIRE AND GEAR - Attire: Fur-trimmed Plainswoman leathers and a cloak - Weapons: The Blue Crystal Staff, a simple staff that glows blue with healing power - Accessories: Medallion of Mishakal SIGNATURE GEAR (keep each item exactly the same in every shot) - Medallion of Mishakal: A medallion bearing the blue infinity symbol of Mishakal, goddess of healing, worn by her clerics.; Silver, blue enamel; Silver and sky blue; Shines softly when healing power flows - Blue Crystal Staff: A healing staff of shimmering blue crystal, the first sign of the true gods returning to Krynn.; Blue crystal; Translucent blue; Glows with soft blue light when its healing power flows PERSONALITY - Personality: Compassionate, proud, deeply faithful - Mannerisms: Heals with a gentle laying on of hands, carries herself like royalty - Voice: Gentle but commanding STYLE: cinematic high fantasy, photorealistic, consistent character design NEGATIVE PROMPT: modern clothing, extra limbs, deformed hands, distorted face, blurry, text, watermark, logo Keep Goldmoon's face, hair, build, attire, gear and colors exactly consistent in every shot.